Various VFX work I have done over the last three years for clients.
Observation
Bafta Award winning game (Best British Game 2020). I was responsible for creating organic tentacle effects and zero-g blood. Both required me to write custom shaders. I also contributed to the "Maelstrom".
External Link:
Assets were modelled in Maya and textured with Substance Painter. Shaders created using Amplify Shader.
Black Box VR
Black Box VR was the World's first VR Gym. I was responsible for the VFX. Effects were based on elements (fire, earth, wind and water). Various techniques were used to realize the effects: 3D models, flip book animations based on rendered sequences from Maya and Blender and custom shaders written in Amplify Shader.

External Link:
11-11 Memories Retold
I created VFX for the Bafta nominated game by Oscar winning animation studio Aardman Animations. The game took on a painterly look, so this required a unique approach to VFX to capture the flow of painted brush strokes.
VFX created in After Effects.
This is a collection of random effects completed. Created using Blender, Maya, After Effects and Substance Painter

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